Principal Rendering Programmer

Welcome to the Latest Job Vacancies Site 2025 and at this time we would like to inform you of the Latest Job Vacancies from the Avalanche Studios with the position of Principal Rendering Programmer - Avalanche Studios which was opened this.

If this job matches your qualifications, please send your application directly through our latest Job site. Indeed, every job is not easy to apply because it must meet several qualifications and requirements that we must meet in accordance with the standard criteria of the Company who are looking for potential candidates to work. Good job information Principal Rendering Programmer - Avalanche Studios below matches your qualifications. Good Luck: D

Avalanche Studios Group is seeking a Senior/Principal Graphics Programmer to join our team to work on our upcoming AAA title Contraband. Contraband is a brand-new IP published by Xbox Game Studios. As a Senior/Principal Graphics Programmer at Avalanche Studios Group you will work with some of the industrys most talented individuals who are developing our cutting-edge, next-generation, open-world graphics engine. We at Avalanche Studios have a solid reputation for producing great-looking open-world games, and this is a terrific opportunity for the candidate who wants to play an essential part in developing the next incarnation of the engine that will set the bar for the industry. You will be designing, developing and enhancing both high-level and low-level graphics-related systems within the Avalanche Engine. You will be working across the range of the graphics and rendering pipeline, addressing multiple hardware platforms including next-generation consoles, and applying state-of-the-art computer graphics research to code that works under actual AAA gaming conditions. What youll do
  • Research techniques and algorithms in order to keep current on technological developments and advancements in the game industry
  • Be on top of GPU performance, do regular profiling and plan for performance improvement.
  • Take initiative and contribute innovative and original ideas towards all aspects of engine and game production and development.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
  • Review the work of other engineers and provide mentorship.
Who you are
  • Extensive experience of professional C/C++ programming.
  • Prior experience working as a graphics programmer on at least one shipped title on current (or prev)-gen consoles.
  • Good knowledge of modern rendering architectures and APIs - (ie.DX12, Vulkan.)
  • Solid background in rendering with experience in HLSL/Cg writing shaders.
  • Strong math skills with excellent knowledge about 3D graphics algorithms and techniques.
  • Low-level profiling and optimization skills, ability to write memory- and cache-friendly code.
  • Good communicator in cross-functional teams.
  • You should be passionate about keeping up with the latest graphics technology.
Bonus
  • CUDA, OpenCL, compute shader experience.
  • Hardcore low-level optimization experiences
  • Commitment to code quality, documentation and testing procedures.
  • Experience with developing art & content pipelines/workflows.
  • Experience with writing code in Python.
  • Leadership experience
Note: Research shows under-represented groups in the industry (especially women) might not apply to a job if they dont check off every requirement. At Avalanche, were more about your drive to learn and interest in tackling challenges than whats on your resume! So dont stress if you dont tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications. The Stockholm location Our Stockholm office is situated in Södermalm, the beating heart of the citys game industry. Its a physical representation of our games - the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. It has everything you need to make it your creative base camp. Our values At Avalanche Studios Group, we create worlds beyond limits. But thats not exclusive to our games, so were committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. Its all about your passion and creativity. How to apply To apply for this position, provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.

Information :

  • Company : Avalanche Studios
  • Position : Principal Rendering Programmer
  • Location : Stockholm
  • Country : SE

How to Submit an Application:

After reading and knowing the criteria and minimum requirements for qualifications that have been explained from the Principal Rendering Programmer job info - Avalanche Studios Stockholm above, thus jobseekers who feel they have not met the requirements including education, age, etc. and really feel interested in the latest job vacancies Principal Rendering Programmer job info - Avalanche Studios Stockholm in 2025-02-02 above, should as soon as possible complete and compile a job application file such as a job application letter, CV or curriculum vitae, FC diploma and transcripts and other supplements as described above, in order to register and take part in the admission selection for new employees in the company referred to, sent via the Next Page link below.


Attention - In the recruitment process, legitimate companies never withdraw fees from candidates. If there are companies that attract interview fees, tests, ticket reservations, etc. it is better to avoid it because there are indications of fraud. If you see something suspicious please contact us: support@jobkos.com

Post Date : 2025-02-02 | Expired Date : 2025-03-04